Interventions & Control

For HCI researchers, a generative model is a design material. This table maps intervention levers by pipeline stage, allowing you to gauge the engineering cost versus the structural control gained.

Intervention Stage Modality Mechanism
Prompt & Seed Inference All Altering semantic conditioning vector. Seeds control pseudo-randomness for a specific hardware stack, but rarely guarantee absolute cross-stack reproducibility.
Inpainting Inference Image, Video Masking the latent space during reverse diffusion to preserve specific regions.
Attention Editing Inference Text Manipulating KV caches or attention maps directly at runtime to rewrite context without changing weights.
Activation Steering Inference Text Adding a bias vector to hidden layer activations during the forward pass to shift tone/concept without fine-tuning.
LoRA Adapters Text, Image Low-Rank Adaptation: injecting small trainable matrices to learn specific styles or concepts.
ControlNet Adapters Image, Video Adding a trainable spatial-conditioning branch to a frozen diffusion model, using signals such as edges, depth, or pose.
RLHF / DPO Training Text Updating base weights using preference data to align language model outputs with human feedback.

Evaluation and Study Design

Interpretive intuition

When designing HCI studies around these systems, remember that generative output variance means a single output cannot characterize a stochastic system. Study designs must incorporate fixed seeds to control pseudo-randomness within the experiment, and systematically sample across the temperature/guidance space to measure the robustness of the human-AI interaction.

References